Osiris

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(Tactical Analysis)
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{{InfoBoxBattleMech
{{InfoBoxBattleMech
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|image=osiris.jpg
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|imagedropdown=File:Osiris.png
|name=Osiris
|name=Osiris
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|tech=[[:Category:Inner Sphere BattleMechs|Inner Sphere]]
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|tech=Inner Sphere
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|class=[[:Category:Light BattleMechs|Light]]
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|class=Light
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|cost=  C-bills
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|mass=30 Tons
|mass=30 Tons
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|chassis=[[Endo Steel]]
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|chassis=Endosteel
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|armor=5.5 Tons [[Ferro-Fibrous]]
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|armortons=5.5 tons
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|armor=Ferro Fibrous
|heat sinks=0
|heat sinks=0
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|jumpjets=Yes
 
|speed=134.06
|speed=134.06
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|armament=
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|jumpjets=Yes
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Stock Configuration
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|armament=*5x[[Medium Laser]]s
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*5x[[Medium Laser]]s
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*1x[[SRM6]]
*1x[[SRM6]]
*1x[[Machine Gun]]
*1x[[Machine Gun]]
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|Electronics=*None Installed
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|cost=C-bills
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}}
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{{Mech Description
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|Description=A light recently introduced by the Inner Sphere and played an important role in the Fed Com Civil War. Fast, jump capable and able to mount a good weapons load, this Mech is an excellent harasser.
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|Strengths=Use the speed and incredible leaping ability to your advantage. Able to carry a surprising array of beam weapons, the Osiris is one [[light]] mech not to be ignored for long, and is extremely popular as a CTF flag carrier. It's also quite valuable in the scout or [[NARC]] or [[Artillery Beacon]] role as well, where its world class agility helps to protect it from counter fire. Able to stop on a dime, and speed off again at a moments notice, the Osiris is an outstanding infiltrator. The addition of the [[IFF Jammer]] makes a stealthy mech even more difficult to detect and engage.<ref>[http://trm.mektek.net/index_mechs.htm MechWarrior4 - Technical Reference Manual]</ref>
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|Weaknesses=An Osiris behind the lines can be damaging, and are best countered with fast mechs such as the [[Cougar]] or [[Raven]], which have acceptable speed, and better firepower. Destroying the left arm removes its ability to set [[NARC]] or [[Artillery Beacon]]s, and removes a great deal of the potential threat. Not easy to hit, but very easy to damage, rapid firing weapons or hard locked missiles are good choices to counter this mech.<ref>[http://trm.mektek.net/index_mechs.htm MechWarrior4 - Technical Reference Manual]</ref>
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|Acceleration=34.72
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|Deceleration=52.08
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|Turn Rate=1.22
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|Torso Twist=90
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|Twist Speed=70
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|Elevation=50
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|Heat Capacity=28.0
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|Damage Multiplier=3.21
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|Kill Bonus=500
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|Second Mech Picture Link=osirisslots.jpg
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|Left Arm Slots=2 Slot [[Weapon Hardpoint|Missile]]
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|Right Arm Slots=2 Slot [[Weapon Hardpoint|Missile]]
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|Special 1 Slots=1 Slot [[Weapon Hardpoint|Ballistic]]<br>1 Slot [[Weapon Hardpoint|Energy]]
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|Special 2 Slots=2 Slot [[Weapon Hardpoint|Energy]]
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|ECM=No
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|BAP=No
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|Jump Jets=Yes
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|LAMS=Yes
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|Enhanced Optics=No
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|IFF Jammer=Yes
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|Advanced Gyro=Yes
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|Tech Category=Inner Sphere BattleMechs
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|Weight Category=Light BattleMechs
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|Tonnage Category=30
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|cost=C-bills
}}
}}
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<font size="5">'''Osiris'''</font>
<font size="5">'''Osiris'''</font>

Revision as of 08:08, 5 January 2011

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