Hunchback

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{{InfoBoxBattleMech
{{InfoBoxBattleMech
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|image=hunchback.jpg
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|imagedropdown=File:Hunchback.png
|name=Hunchback
|name=Hunchback
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|tech=[[:Category:Inner Sphere BattleMechs|Inner Sphere]]
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|tech=Inner Sphere
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|class=[[:Category:Medium BattleMechs|Medium]]]
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|class=Medium
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|cost=  C-bills
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|mass=50 Tons
|mass=50 Tons
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|chassis=[[Endo Steel]]
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|chassis=Endosteel
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|armor=9.5 Tons[[Ferro-Fibrous]]
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|armortons=9.5 tons
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|armor=Ferro Fibrous
|heat sinks=0
|heat sinks=0
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|jumpjets=No
 
|speed=98.03
|speed=98.03
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|armament=
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|jumpjets=No
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Stock Configuration
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|armament=*1x[[LBX20]]
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*1x[[LBX20]]
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*1x[[SRM6]]
*1x[[SRM6]]
*2x[[Medium Laser]]s
*2x[[Medium Laser]]s
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*[[ECM]]
 
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*[[IFF]]
 
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|Electronics=*[[ECM]]
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*[[IFF]]
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|cost=C-bills
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}}
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{{Mech Description
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|Description=The HBK-5HG is a refit of a classic Inner Sphere Mech. The Hunchback is now capable of mounting the new [[Heavy Gauss Rifle]], making it a considerable threat within its weight class.
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|Strengths=Generally not considered a long range threat, the Hunchback excels at penetrating and disrupting enemy defenses, its [[ECM]] and [[IFF]] making it extremely effective in this role. Though small, the Hunchback is a mech that no field commander wants to have running loose behind their lines. This mech can pack a serious punch and is fully capable of suddenly appearing in the midst of defenders, defeating much larger opponents and quickly retreating to cover. Its stealth equipment capacity, exceptional speed and responsive torso create a chassis well suited to close combat, infiltration and insurgency roles.<ref>[http://trm.mektek.net/index_mechs.htm MechWarrior4 - Technical Reference Manual]</ref>
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|Weaknesses=The Hunchback is very fast compared to other Medium mechs, and this along with a comprehensive electronics suite make is tough to track and engage successfully. Best if destroyed or damaged at long range, before the powerful ballistic weapons it is capable of carrying can destroy valuable battlefield assets. While well protected, the 50 ton chassis is limited in the amount of damage it can sustain and still be a viable combat option. Counter this unit with fast [[Loki]] or [[Dragon]] units, which can nearly match the speed, but carry a bit more firepower. Its lack of Jump capability limits its ability to penetrate defenses.<ref>[http://trm.mektek.net/index_mechs.htm MechWarrior4 - Technical Reference Manual]</ref>
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|Acceleration=7.78
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|Deceleration=11.67
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|Turn Rate=0.87
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|Torso Twist=120
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|Twist Speed=80
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|Elevation=50
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|Heat Capacity=40.7
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|Damage Multiplier=1.91
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|Kill Bonus=350
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|Second Mech Picture Link=hunchbackslots.jpg
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|Left Arm Slots=1 Slot [[Weapon Hardpoint|Ballistic]]<br>2 Slot [[Weapon Hardpoint|Energy]]
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|Right Arm Slots=1 Slot [[Weapon Hardpoint|Ballistic]]<br>2 Slot [[Weapon Hardpoint|Energy]]
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|Left Torso Slots=2 Slot [[Weapon Hardpoint|Ammo Consuming]]
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|Center Torso Slots=2 Slot [[Weapon Hardpoint|Missile]]
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|Special 1 Slots=4 Slot [[Weapon Hardpoint|Ballistic]]
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|ECM=Yes
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|BAP=No
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|Jump Jets=No
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|LAMS=Yes
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|Enhanced Optics=No
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|IFF Jammer=Yes
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|Advanced Gyro=No
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|Related Mechs=[[Hunchback IIC]] - Clan version of the Hunchback.
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|Notes=This is one of the 'Mechs redesigned by [http://www.mechazone.com David White] for Mercenaries. You can find the rejected designs and finalized concept [http://mecha-master.deviantart.com/gallery/9755897?offset=48#/d28w7ru here] and [http://mecha-master.deviantart.com/gallery/9755897?offset=48#/d25tcgf here]. The original design for the Highlander can be found [http://www.sarna.net/wiki/File:3025_Hunchback1.jpg here].
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|Gallery1=MechWarrior_Fail_Hunchback_by_Mecha_Master.jpg
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|Gallery1 Description=Rejected Redesign By:David White
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|Gallery2=MechWarrior_4_Hunchback_by_Mecha_Master.jpg
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|Gallery2 Description=Final Redesign By:David White
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|Tech Category=Inner Sphere BattleMechs
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|Weight Category=Medium BattleMechs
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|Tonnage Category=50
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|cost=C-bills
}}
}}
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<font size="5">'''Hunchback'''</font>
<font size="5">'''Hunchback'''</font>

Revision as of 21:42, 27 December 2010

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