Thanatos "Urban Sniper"
From MW4:Wiki
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|heat sinks=4 | |heat sinks=4 | ||
|speed=69.01 | |speed=69.01 | ||
- | |jumpjets= | + | |jumpjets=Yes |
- | |armament= | + | |armament=ER Clan Large Laser x3 |
- | |ECM= | + | Heavy Gauss Rifle x1 |
+ | Clan LRM 15 x1 | ||
+ | |ECM=Yes | ||
|BAP=No | |BAP=No | ||
- | |LAMS= | + | |LAMS=Yes |
|Enhanced Optics=No | |Enhanced Optics=No | ||
|IFF=No | |IFF=No | ||
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}} | }} | ||
{{Mech Template | {{Mech Template | ||
+ | |Mech's Variant Title="Urban Sniper" | ||
+ | |Description=When first fielded by B.A.F.T.E. CPTN. Vince Heartland, he found the mech to be an extremely capable sniper especially, in environments where it can hide its bulk. | ||
+ | |Strengths=Fitting the name perfectly the "Urban Sniper" serves well with it jump jets. These allow the mech to reach higher locations (Ideally atop a building) and put sniping into play without ever being detected; thanks to ECM. This mech '''REQUIRES''' another mech (Ex. [[Loki]]) as a defender in order to survive extended encounters, despite the 11.00 '''TONS''' of FF armor. | ||
+ | |Weaknesses=This mech is '''STRICTLY INTENDED FOR URBAN USE'''. It will be desecrated on an open field where the bulk is easily recognized and without good in-fighter armament it can't close distance to present a faster target. Without a support mech once again this mech with strictly sniper armament can not defend itself effectively. | ||
+ | |Left Arm Weapon=Clan LRM 15 x1 | ||
+ | |Right Arm Weapon=Heavy Gauss Rifle x1, ER Clan Large Laser x1 | ||
+ | |Left Torso Weapon=ER Clan Large Laser x1 | ||
+ | |Right Torso Weapon=ER Clan Large Laser x1 | ||
|Custom Mech Variant Link="Urban Sniper" | |Custom Mech Variant Link="Urban Sniper" | ||
+ | |Categories=[[Category:Sniper]][[Category:Support Mech]] | ||
}} | }} | ||
{{Ratings}} | {{Ratings}} |