Osiris
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{{InfoBoxBattleMech | {{InfoBoxBattleMech | ||
- | | | + | |imagedropdown=File:Osiris.png |
|name=Osiris | |name=Osiris | ||
- | |tech= | + | |release=Vengeance |
- | |class= | + | |tech=Inner Sphere |
- | + | |class=Light | |
|mass=30 Tons | |mass=30 Tons | ||
- | |chassis= | + | |chassis=Endo Steel |
- | | | + | |armortons=5.5 tons |
+ | |armor=Ferro Fibrous | ||
|heat sinks=0 | |heat sinks=0 | ||
- | |||
|speed=134.06 | |speed=134.06 | ||
- | | | + | |jumpjets=Yes |
- | + | |armament=*5x[[Medium Laser]]s | |
- | *5x[[Medium Laser]]s | + | |
*1x[[SRM6]] | *1x[[SRM6]] | ||
*1x[[Machine Gun]] | *1x[[Machine Gun]] | ||
+ | |Electronics=*None Installed | ||
+ | |cost=C-bills | ||
+ | }} | ||
+ | {{Mech Description | ||
+ | |Description=A light recently introduced by the Inner Sphere and played an important role in the Fed Com Civil War. Fast, jump capable and able to mount a good weapons load, this Mech is an excellent harasser. | ||
+ | |Strengths=Use the speed and incredible leaping ability to your advantage. Able to carry a surprising array of beam weapons, the Osiris is one [[light]] mech not to be ignored for long, and is extremely popular as a CTF flag carrier. It's also quite valuable in the scout or [[NARC]] or [[Artillery Beacon]] role as well, where its world class agility helps to protect it from counter fire. Able to stop on a dime, and speed off again at a moments notice, the Osiris is an outstanding infiltrator. The addition of the [[IFF Jammer]] makes a stealthy mech even more difficult to detect and engage.<ref>[http://trm.mektek.net/index_mechs.htm MechWarrior4 - Technical Reference Manual]</ref> | ||
+ | |Weaknesses=An Osiris behind the lines can be damaging, and are best countered with fast mechs such as the [[Cougar]] or [[Raven]], which have acceptable speed, and better firepower. Destroying the left arm removes its ability to set [[NARC]] or [[Artillery Beacon]]s, and removes a great deal of the potential threat. Not easy to hit, but very easy to damage, rapid firing weapons or hard locked missiles are good choices to counter this mech.<ref>[http://trm.mektek.net/index_mechs.htm MechWarrior4 - Technical Reference Manual]</ref> | ||
+ | |Acceleration=34.72 | ||
+ | |Best Acceleration=45 m/sec | ||
+ | |Worst Acceleration=8.96 m/sec [[Urban Mech IIC]] | ||
+ | |Deceleration=52.08 | ||
+ | |Best Deceleration=55 m/sec | ||
+ | |Worst Deceleration=13.06 m/sec | ||
+ | |Turn Rate=1.22 | ||
+ | |Best Turn Rate=1.22 º/sec | ||
+ | |Worst Turn Rate=0.7 º/sec | ||
+ | |Twist Speed=70 | ||
+ | |Best Twist Speed=80 º/sec | ||
+ | |Worst Twist Speed=40 º/sec | ||
+ | |Elevation=50 | ||
+ | |Best Elevation=50º | ||
+ | |Worst Elevation=30º | ||
+ | |Heat Capacity=28.0 | ||
+ | |Best Heat Capacity=35.7 | ||
+ | |Worst Heat Capacity=17.7 | ||
+ | |Torso Twist=90 | ||
+ | |Best Torso Twist=360º | ||
+ | |Worst Torso Twist=90º [[Osiris]] | ||
+ | |Damage Multiplier=3.21 | ||
+ | |Best Damage Multiplier=3.21 [[Osiris]] | ||
+ | |Worst Damage Multiplier=3 | ||
+ | |Kill Bonus=500 | ||
+ | |Best Kill Bonus=500 | ||
+ | |Worst Kill Bonus=500 | ||
+ | |Max Armor=171 | ||
+ | |Best Max Armor=210 points | ||
+ | |Worst Max Armor=171 points [[Osiris]] | ||
+ | |Free Tonnage=19.6 | ||
+ | |Best Free Tonnage=24.1 tons [[Urban Mech]] | ||
+ | |Worst Free Tonnage=19.6 tons [[Osiris]] | ||
+ | |base speed=110.02 | ||
+ | |1st upgrade=0.25 | ||
+ | |1st speed=116.03 | ||
+ | |2nd upgrade=0.75 | ||
+ | |2nd speed=122.04 | ||
+ | |3rd upgrade=1.5 | ||
+ | |3rd speed=128.05 | ||
+ | |4th upgrade=2.5 | ||
+ | |4th speed=134.06 | ||
+ | |5th upgrade=3.75 | ||
+ | |5th speed=140.08 | ||
+ | |6th upgrade=5.25 | ||
+ | |6th speed=146.09 | ||
+ | |7th upgrade=7.0 | ||
+ | |7th speed=152.10 | ||
+ | |final upgrade=7.0 | ||
+ | |top speed=152.10 | ||
+ | |engine size=Small | ||
+ | |increments=6 | ||
+ | |Second Mech Picture Link=osirisslots.jpg | ||
+ | |Left Arm Slots=2 Slot [[Weapon Hardpoint|Missile]] | ||
+ | |Right Arm Slots=2 Slot [[Weapon Hardpoint|Missile]] | ||
+ | |Special 1 Slots=1 Slot [[Weapon Hardpoint|Ballistic]]<br>1 Slot [[Weapon Hardpoint|Energy]] | ||
+ | |Special 2 Slots=2 Slot [[Weapon Hardpoint|Energy]] | ||
+ | |ECM=No | ||
+ | |BAP=No | ||
+ | |Jump Jets=Yes | ||
+ | |LAMS=Yes | ||
+ | |Enhanced Optics=No | ||
+ | |IFF Jammer=Yes | ||
+ | |Advanced Gyro=Yes | ||
+ | |Tech Category=Inner Sphere BattleMechs | ||
+ | |Weight Category=Light BattleMechs | ||
+ | |Tonnage Category=30 | ||
+ | |cost=C-bills | ||
}} | }} | ||
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