Osiris

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|imagedropdown=File:Osiris.png
|imagedropdown=File:Osiris.png
|name=Osiris
|name=Osiris
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|release=Vengeance
|tech=Inner Sphere
|tech=Inner Sphere
|class=Light
|class=Light
|mass=30 Tons
|mass=30 Tons
-
|chassis=Endosteel
+
|chassis=Endo Steel
|armortons=5.5 tons
|armortons=5.5 tons
|armor=Ferro Fibrous
|armor=Ferro Fibrous
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}}
}}
{{Mech Description
{{Mech Description
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|Description=A light recently introduced by the Inner Sphere and played an important role in the Fed Com Civil War. Fast, jump capable and able to mount a good weapons load, this Mech is an excellent harasser.  
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|Description=A light recently introduced by the Inner Sphere and played an important role in the Fed Com Civil War. Fast, jump capable and able to mount a good weapons load, this Mech is an excellent harasser.
|Strengths=Use the speed and incredible leaping ability to your advantage. Able to carry a surprising array of beam weapons, the Osiris is one [[light]] mech not to be ignored for long, and is extremely popular as a CTF flag carrier. It's also quite valuable in the scout or [[NARC]] or [[Artillery Beacon]] role as well, where its world class agility helps to protect it from counter fire. Able to stop on a dime, and speed off again at a moments notice, the Osiris is an outstanding infiltrator. The addition of the [[IFF Jammer]] makes a stealthy mech even more difficult to detect and engage.<ref>[http://trm.mektek.net/index_mechs.htm MechWarrior4 - Technical Reference Manual]</ref>
|Strengths=Use the speed and incredible leaping ability to your advantage. Able to carry a surprising array of beam weapons, the Osiris is one [[light]] mech not to be ignored for long, and is extremely popular as a CTF flag carrier. It's also quite valuable in the scout or [[NARC]] or [[Artillery Beacon]] role as well, where its world class agility helps to protect it from counter fire. Able to stop on a dime, and speed off again at a moments notice, the Osiris is an outstanding infiltrator. The addition of the [[IFF Jammer]] makes a stealthy mech even more difficult to detect and engage.<ref>[http://trm.mektek.net/index_mechs.htm MechWarrior4 - Technical Reference Manual]</ref>
|Weaknesses=An Osiris behind the lines can be damaging, and are best countered with fast mechs such as the [[Cougar]] or [[Raven]], which have acceptable speed, and better firepower. Destroying the left arm removes its ability to set [[NARC]] or [[Artillery Beacon]]s, and removes a great deal of the potential threat. Not easy to hit, but very easy to damage, rapid firing weapons or hard locked missiles are good choices to counter this mech.<ref>[http://trm.mektek.net/index_mechs.htm MechWarrior4 - Technical Reference Manual]</ref>
|Weaknesses=An Osiris behind the lines can be damaging, and are best countered with fast mechs such as the [[Cougar]] or [[Raven]], which have acceptable speed, and better firepower. Destroying the left arm removes its ability to set [[NARC]] or [[Artillery Beacon]]s, and removes a great deal of the potential threat. Not easy to hit, but very easy to damage, rapid firing weapons or hard locked missiles are good choices to counter this mech.<ref>[http://trm.mektek.net/index_mechs.htm MechWarrior4 - Technical Reference Manual]</ref>
|Acceleration=34.72
|Acceleration=34.72
 +
|Best Acceleration=45 m/sec
 +
|Worst Acceleration=8.96 m/sec [[Urban Mech IIC]]
|Deceleration=52.08
|Deceleration=52.08
 +
|Best Deceleration=55 m/sec
 +
|Worst Deceleration=13.06 m/sec
|Turn Rate=1.22
|Turn Rate=1.22
-
|Torso Twist=90
+
|Best Turn Rate=1.22 º/sec
 +
|Worst Turn Rate=0.7 º/sec
|Twist Speed=70
|Twist Speed=70
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|Best Twist Speed=80 º/sec
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|Worst Twist Speed=40 º/sec
|Elevation=50
|Elevation=50
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|Best Elevation=50º
 +
|Worst Elevation=30º
|Heat Capacity=28.0
|Heat Capacity=28.0
 +
|Best Heat Capacity=35.7
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|Worst Heat Capacity=17.7
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|Torso Twist=90
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|Best Torso Twist=360º
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|Worst Torso Twist=90º [[Osiris]]
|Damage Multiplier=3.21
|Damage Multiplier=3.21
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|Best Damage Multiplier=3.21 [[Osiris]]
 +
|Worst Damage Multiplier=3
|Kill Bonus=500
|Kill Bonus=500
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|Best Kill Bonus=500
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|Worst Kill Bonus=500
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|Max Armor=171
 +
|Best Max Armor=210 points
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|Worst Max Armor=171 points [[Osiris]]
 +
|Free Tonnage=19.6
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|Best Free Tonnage=24.1 tons [[Urban Mech]]
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|Worst Free Tonnage=19.6 tons [[Osiris]]
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|base speed=110.02
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|1st upgrade=0.25
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|1st speed=116.03
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|2nd upgrade=0.75
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|2nd speed=122.04
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|3rd upgrade=1.5
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|3rd speed=128.05
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|4th upgrade=2.5
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|4th speed=134.06
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|5th upgrade=3.75
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|5th speed=140.08
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|6th upgrade=5.25
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|6th speed=146.09
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|7th upgrade=7.0
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|7th speed=152.10
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|final upgrade=7.0
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|top speed=152.10
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|engine size=Small
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|increments=6
|Second Mech Picture Link=osirisslots.jpg
|Second Mech Picture Link=osirisslots.jpg
|Left Arm Slots=2 Slot [[Weapon Hardpoint|Missile]]
|Left Arm Slots=2 Slot [[Weapon Hardpoint|Missile]]

Latest revision as of 22:30, 13 January 2011

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