Urban Mech
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{{InfoBoxBattleMech |image=urbanmech.jpg |name=Urban Mech |tech=[[:Category:Inner Sphere BattleMechs|Inner Sphere]] |class=[[:Category:Light BattleMechs|Light]] |cost= C-bills |mass=30 Tons |chassis=[[Standard]] |armor=7 Tons [[Ferro-Fibrous]] |heat sinks=0 |jumpjets=Yes |speed=52.00 |armament= Stock Configuration *1x[[RAC5]] *4x[[Medium Laser]]s *1x[[Machine Gun]] *[[ECM]] }} <font size="5">'''Urban Mech'''</font> ==Description== Looking like a trash can with legs, this Mech is a specialty design intended for urban control. While slow on the ground, the Mech mounts [[Jump Jets]] that give it good mobility and allow it to use is surprisingly heavy weapons to good effect. == Tactical Analysis == '''Strengths'''<br> One of the smallest types of battlemech, the Inner Sphere Urbanmech is nonetheless adaptable in its environment. [[Jump Jets]], [[ECM]] and the [[IFF Jammer]] make this chassis difficult to detect and target. A heavy [[Ballistic]] configuration capability is somewhat offset by the light overall weight, and the loading of powerful Ballistics will require significant sacrifices in the equipment that makes it so stealthy. Able to configure with a [[Heavy Gauss Rifle]], this option requires the removal of [[Jump Jets]] and other electronics to free up the 18 tons necessary. The standard versions of [[Gauss Rifle]]s allow the I.S. Urbanmech to retain much, or all of its equipment. As a jump sniper, the stealth characteristics of the chassis is capable of serious disruption of enemy defenses. Often disregarded, the single Energy slots enable grouped Medium Lasers to be fitted, and these can cause surprising damage over time if aimed with skill.<ref>[http://trm.mektek.net/index_mechs.htm MechWarrior4 - Technical Reference Manual]</ref> '''Weaknesses'''<br> The main weaponry is located in the right arm, and its removal severely degrades its offensive potential. The tough armor can be difficult to punch through and the small size of the unit can make targeting more difficult. The low agility and speed factors usually confine it to the city or small maps, but it has been used to good effect in some more open battlefields so long as sufficient cover is available from which to launch its pop up attacks. Best countered with small, agile [[Light]] mechs, the Inner Sphere Urbanmech is dangerous to ignore, if only for the constant irritation it is capable of producing.<ref>[http://trm.mektek.net/index_mechs.htm MechWarrior4 - Technical Reference Manual]</ref> ==Chassis== '''Performance Specifications''' <table cellspacing='0' cellpadding='0' border='0' width="200px"> <tr> <td> Acceleration<br> Deceleration<br> Turn Rate<br> Torso Twist<br> Twist Speed<br> Elevation<br> Heat Capacity<br> Damage Multiplier<br> Kill Bonus<br> </td> <td align="center"> <!--Acceleration-->9.26<br> <!--Deceleration-->13.89<br> <!--Turn Rate-->0.70<br> <!--Torso Twist-->360<br> <!--Twist Speed-->70<br> <!--Elevation-->30<br> <!--Heat Capacity-->24.0<br> 3<br> 500 </td> </tr> </table> ==Weapon Slots== [[Image:urbanmechslots.jpg|thumb|right|alt=Mad Cat weapon slots|Mech Lab Weapon Slots]] <table Width="300> <tr> <td width="100">'''Location'''</td> <td>'''Slot Type and Size'''</td> </tr> <tr> <td valign=top>Left Arm</td> <td>1 Slot [[Weapon Hardpoint|Ballistic]]<br>1 Slot [[Weapon Hardpoint|Energy]]</td> </tr> <tr> <td>Right Arm</td> <td>4 Slot [[Weapon Hardpoint|Ballistic]]</td> </tr> <tr> <td>Left Torso</td> <td>1 Slot [[Weapon Hardpoint|Energy]]</td> </tr> <tr> <td>Right Torso</td> <td>1 Slot [[Weapon Hardpoint|Energy]]</td> </tr> <tr> <td>Center Torso</td> <td>1 Slot [[Weapon Hardpoint|Energy]]</td> </tr> <tr> <td>Head</td> <td></td> </tr> <tr> <td>Special 1</td> <td></td> </tr> <tr> <td>Special 2</td> <td></td> </tr> <tr> <td>Left Leg</td> <td></td> </tr> <tr> <td>Right Leg</td> <td></td> </tr> </table> == Mountable Equipment == <table width="50%" align="center" cellpadding="4"> <tr> <td align="right">'''Equipment'''</td> <td>'''Mountable'''</td> </tr> <tr> <td align="right">[[Equipment#ECM|ECM]]</td> <td>Yes</td> </tr> <tr> <td align="right">[[Equipment#BAP|BAP]]</td> <td>No</td> </tr> <tr> <td align="right">[[Equipment#Jump Jets|Jump Jets]]</td> <td>Yes</td> </tr> <tr> <td align="right">[[Equipment#LAMS|LAMS]]</td> <td>Yes</td> </tr> <tr> <td align="right">[[Equipment#Enhanced Optics|Enhanced Optics]]</td> <td>No</td> </tr> <tr> <td align="right">[[Equipment#IFF Jammer|IFF Jammer]]</td> <td>Yes</td> </tr> <tr> <td align="right">[[Equipment#Advanced Gyro|Advanced Gyro]]</td> <td>No</td> </tr> </table> ==MW4 Variants == *You can [[Special:Upload|upload]] your favorite variants here for others to try out. *Save variants to the "\mektek.net\Mechwarrior Mercenaries - Mektek Mekpak\RESOURCE\VariantsMTMP3" folder **Read [[User Variants|here]] for complete instructions on how to upload and download user variants. *You can also create an entire page detailing your custom variant. Read [[Custom Mech Template|here]] to see how. ==Related 'Mechs== [[Urban Mech IIC]] ==Notes== ==References== <references/> [[Category:BattleMechs|{{PAGENAME}}]] [[Category:Light BattleMechs|{{PAGENAME}}]] [[Category:30 ton BattleMechs|{{PAGENAME}}]] [[Category:Inner Sphere BattleMechs|{{PAGENAME}}]]
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