Commando
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{{InfoBoxBattleMech |image=commando.jpg |name=Commando |tech=[[:Category:Inner Sphere BattleMechs|Inner Sphere]] |class=[[:Category:Light BattleMechs|Light]] |cost= C-bills |mass=25 Tons |chassis=[[Standard]] |armor=6 Tons[[Ferro-Fibrous]] |heat sinks=0 |speed=121.97 |jumpjets=No |armament= Stock Configuration *1x[[Large Laser]] *1x[[RL20]] *1x[[Medium Laser]] *2x[[Small Laser]]s *[[IFF Jammer]] }} <font size="5">'''Commando'''</font> ==Description== Serving as the standard light Mech in the notoriously assault Mech loving House Steiner since 2466. This 25 ton Mech mounts a combination of missiles and lasers and has the speed needed to close with its enemies quickly. == Tactical Analysis == '''Strengths'''<br> Insurgent, harasser, scout... the Commando excels at all these missions, and more. Able to deliver effective missile or energy weapon capability deep within enemy held territory, the Commando can easily disrupt operations and defensive schemes. Fast, with only 3.75 tons required to achieve top speed rating, it can reach prime firing positions long before defenses can be established. [[Jump Jets]] allow it to reach otherwise inaccessible regions and assist in navigation over rough terrain and mountainous regions. The [[IFF Jammer]] helps to prevent enemy knowledge of its operations. Like the commandos it's named after, quick strike hit-and-run operations are its greatest tactical strength.<ref>[http://trm.mektek.net/index_mechs.htm MechWarrior4 - Technical Reference Manual]</ref> '''Weaknesses'''<br> Its light weight forces difficult choices to be made in its configuration. Armor should be maximized for survivability and speed upgrades are common to take advantage of its mobility. [[Jump Jets]], [[Advanced Gyro]] and the [[IFF Jammer]] are also important components when utilized in its natural operations. As a result, its offensive capability will usually be quite low, presenting little more than an irritating presence on the outskirts of operational areas. The high profile of the chassis is a disadvantage when it deploys to high ground or mountains, as it must expose to counter fire when employing its weapons. Its head mounted laser can be used from behind cover, but the limited range and power of such weapons is not a significant threat.<ref>[http://trm.mektek.net/index_mechs.htm MechWarrior4 - Technical Reference Manual]</ref> ==Chassis== '''Performance Specifications''' <table cellspacing='0' cellpadding='0' border='0' width="200px"> <tr> <td> Acceleration<br> Deceleration<br> Turn Rate<br> Torso Twist<br> Twist Speed<br> Elevation<br> Heat Capacity<br> Damage Multiplier<br> Kill Bonus<br> </td> <td align="center"> <!--Acceleration-->35.00<br> <!--Deceleration-->45.00<br> <!--Turn Rate-->0.91<br> <!--Torso Twist-->140<br> <!--Twist Speed-->70<br> <!--Elevation-->40<br> <!--Heat Capacity-->27.3<br> 3.25<br> 500 </td> </tr> </table> ==Weapon Slots== [[Image:commandoslots.jpg|thumb|right|alt=Mad Cat weapon slots|Mech Lab Weapon Slots]] <table Width="300> <tr> <td width="100">'''Location'''</td> <td>'''Slot Type and Size'''</td> </tr> <tr> <td>Left Arm</td> <td>2 Slot [[Weapon Hardpoint|Heat Generating]]</td> </tr> <tr> <td>Right Arm</td> <td>2 Slot [[Weapon Hardpoint|Heat Generating]]</td> </tr> <tr> <td>Left Torso</td> <td>2 Slot [[Weapon Hardpoint|Missile]]</td> </tr> <tr> <td>Right Torso</td> <td>2 Slot [[Weapon Hardpoint|Missile]]</td> </tr> <tr> <td>Center Torso</td> <td></td> </tr> <tr> <td>Head</td> <td>1 Slot [[Weapon Hardpoint|Energy]]</td> </tr> <tr> <td>Special 1</td> <td></td> </tr> <tr> <td>Special 2</td> <td></td> </tr> <tr> <td>Left Leg</td> <td></td> </tr> <tr> <td>Right Leg</td> <td></td> </tr> </table> == Mountable Equipment == <table width="50%" align="center" cellpadding="4"> <tr> <td align="right">'''Equipment'''</td> <td>'''Mountable'''</td> </tr> <tr> <td align="right">[[Equipment#ECM|ECM]]</td> <td>No</td> </tr> <tr> <td align="right">[[Equipment#BAP|BAP]]</td> <td>No</td> </tr> <tr> <td align="right">[[Equipment#Jump Jets|Jump Jets]]</td> <td>Yes</td> </tr> <tr> <td align="right">[[Equipment#LAMS|LAMS]]</td> <td>Yes</td> </tr> <tr> <td align="right">[[Equipment#Enhanced Optics|Enhanced Optics]]</td> <td>No</td> </tr> <tr> <td align="right">[[Equipment#IFF Jammer|IFF Jammer]]</td> <td>Yes</td> </tr> <tr> <td align="right">[[Equipment#Advanced Gyro|Advanced Gyro]]</td> <td>Yes</td> </tr> </table> ==MW4 Variants == *You can [[Special:Upload|upload]] your favorite variants here for others to try out. *Save variants to the "\mektek.net\Mechwarrior Mercenaries - Mektek Mekpak\RESOURCE\VariantsMTMP3" folder **Read [[User Variants|here]] for complete instructions on how to upload and download user variants. *You can also create an entire page detailing your custom variant. Read [[Custom Mech Template|here]] to see how. [[Commando "Strange Rash"]] - A fun harasser mech. ==Related 'Mechs== ==Notes== ==References== <references/> [[Category:BattleMechs|{{PAGENAME}}]] [[Category:Light BattleMechs|{{PAGENAME}}]] [[Category:25 ton BattleMechs|{{PAGENAME}}]] [[Category:Inner Sphere BattleMechs|{{PAGENAME}}]]
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